
About us
At Nacomito Studio, we are artists, sculptors, painters, and creators who come from the worlds of film, video games, and fine art — united by a lifelong passion for digital storytelling and the artistry behind it. Some of us have been part of the gaming culture for decades, witnessing how games have evolved into one of the most expressive art forms of our time.
We believe that concept art from video games is a true form of art — a fusion of imagination, emotion, and craftsmanship. Our mission is to bring this art into the physical world, transforming digital concepts into tangible, collectible sculptures that capture the same emotion players experience on screen.
Every piece we create allows collectors to hold a fragment of that universe — a physical echo of the creativity, passion, and atmosphere that define the games we love.
At Nacomito Studio, we work exclusively with licensed properties, respecting the vision and intellectual rights of the original creators.
Each collectible is crafted with integrity, made to celebrate the art — not to imitate it.
What We Do
We create licensed collectible figures inspired by the worlds of video games, film, and pop art.
Each piece is produced in carefully crafted editions and offered in several unique finishes, so every collector, artists and hobbiests can find something that truly fits their passion:
- Pale Skin Edition – unpainted premium resin kits for artists and hobbyists who want to create their own vision,
- Painted Edition (Infected) – fully hand-painted collectibles, ready to display,
- Patina Edition ( Old Friend)– chemical patina finish emphasizing sculptural texture and timeless character,
- Patina Gold Edition ( Old but Gold)– exclusive, limited pieces with a refined, gallery-level presence.
Each of these finishes applies to both of our main product lines — the Trophy Heads (including busts) and the full-scale collectible figures. Every piece from either line is crafted and finished with the same level of artistry and attention to detail shown above.
Our collection ranges from accessible pieces for fans seeking a meaningful object from their favorite universe,
to high-end collector editions designed for display, art galleries, and connoisseurs of fine craftsmanship.
For Those Who Don’t Just Collect — They Create
Pale Skin Edition
The Pale Skin Edition is an invitation to artists, painters, and collectors who want to craft their own interpretation of the Dying Light universe — built on the foundation of an original cast made from premium polystone: a blend of high-grade resin and mineral compounds used in the world’s most renowned collectible figures.
Polystone – magic word explained
Polystone is a composite material born from resin mixed with mineral or metallic additives.
It gives each sculpture its weight, cold touch, and lasting strength, echoing the feel of traditional materials like stone or metal.
For decades, it has been the gold standard in the world of pop-culture collectibles, where authenticity, detail, and tactile realism matter most.
At Nacomito Studio, we use our own custom polystone ratio, where the resin content is slightly higher — preserving:
- Light translucency and flexibility, essential for realistic skin tones,
- Perfect balance between weight and durability,
- A subtle subsurface scattering effect, bringing the surface to life.
While many producers rely on cheap fillers that compromise quality, we choose a different path — no shortcuts, only craftsmanship and quality that will last for decades.
The Artist’s Kit
Each Pale Skin statue arrives as a ready-to-assemble and paint kit, with fitted cast parts and a clean surface , no layer lines, no gaps to fill.
The natural skin-tone base allows every painting style: from subtle washes and glazes to full-coverage, high-contrast realism. This edition is made for those who want not only to own a collectible, but to create one.
Own it. Paint it. Make it yours.
Painted Edition
Each figure in the Painted Edition is individually hand-painted by our artists, combining traditional miniature techniques with a cinematic approach to color and lighting.
Every tone, wash, and highlight is applied with precision, giving the sculpture depth, life, and emotional realism.
No two pieces are ever identical — each one is a unique collectible work of art, finished entirely by hand.
Patina Edition
The Patina Edition blends art and chemistry.
Each sculpture undergoes a controlled patination process, where metallic compounds react with the surface of the polystone, creating natural, aged textures.
This gives every piece its own individual character, resembling bronze or oxidized metal, while preserving the sharpness of the sculpted details.
Every patina is unique — a living surface that will never repeat the same way twice.
Patina Gold Edition
Our most exclusive and prestigious series — the Patina Gold Edition — represents the largest scale and the pinnacle of Nacomito craftsmanship.
These pieces combine the chemical depth of patina with gold-infused finishes, creating an extraordinary contrast of light, shadow, and metal tone.
Thanks to their size, presence, and refined aesthetic, Patina Gold statues can be displayed both in a collector’s room and as a statement piece in a living space — blending seamlessly with interior design and fine art objects.
Each edition is produced in limited numbers, made for those who value collectibles that transcend fandom and enter the realm of true artistic design.
Our Products, Our Promise to You!
- Made of polystone- We have developed special mixture in optimal ratio ( resin to different materials Ratio)
- Handmade – Handmade in Poland – Sculpted, cast, and painted in our own studio.
- Each figure has individual value and character-They are made piece by piece by the hands of our artists.
- We design, produce, and sell only officially licensed products. Every collectible we release carries genuine value — not only for fans, but for the entire community that loves the worlds we help bring to life. We take the risk, pay for the licenses, and invest in true craftsmanship to ensure each piece meets the highest artistic and production standards.Every item comes with a Certificate of Authenticity — issued both by our studio and, most importantly, by the rightful owner of the original intellectual property.





Comparison of STL, SLA Printing and Polystone Casting
| Feature | STL (digital file) | 3D printed model | Polystone cast |
|---|---|---|---|
| Weight | N/A | Very light, hollow inside | Heavy, solid material, no hollow spaces |
| Technology | N/A | SLA | High-quality resin with stone additives |
| Feel | N/A | Smooth and light , plastic like | Smooth, heavy, cold, sculpture-like, professional |
| Market value | Marginal | Medium | High |
| IP license | 99% no IP License | 99% no IP License | 90 % Licensed |

Martin Kryjom aka SHANEO
Many years of experience in creative industries, including computer games, animation, photography and feature films. Film producer, colorist, and trained painter and sculptor at the Academy of Fine Arts in Wrocław. He constantly seeks inspiration for his projects in both Western and Eastern cultures.
He has been involved with Concept Art and conceptual sculpture since 2003.
At NACOMITO STUDIO, he sets the tone, defining both the business and artistic path, and also personally paints the figurines created in our studio.
"Transforming a character from the game world into reality, giving it a physical, sculptural form with its own mass, weight, and temperature, has been a dream of mine for years. Now this dream is becoming a reality."
He is also the originator of one of the largest upcoming historical film projects in Poland — SLAVS,
In addition, he is the author of several film scripts, including REBELLION and GREAT SPIRIT, and has collaborated with major international networks such as HBO and Netflix.
In art, I remain a traditionalist — especially in sculpture, where the discipline of craft and respect for material are essential to me. In painting, there is no compromise: what is done by hand must stay handmade. Although I sometimes use hybrid methods, I believe that technology should support the artist, not replace them. The real value, in my view, lies in individuality — in those subtle, almost invisible differences that appear between one handmade object and another. These micro-variations are what make each creation truly unique and valuable.
SHANEO

Tomek Radziewicz
Sculptor and character designer. A graduate of the Academy of Fine Arts in Gdańsk and a scholarship holder of the Kunstakademie in Karlsruhe. He is the creator of monuments and sculptures in public spaces, including the Józef Piłsudski monument in Gdańsk, the Kazimierz Deyna monument in Warsaw, the monumental John Paul II in Przemyśl, and the largest equestrian statue in Poland, the Polish Cavalry and Artillery Monument near Komarów.
He has also collaborated with the gaming and film industries for years as a concept artist and character designer. He has created projects for CD Projekt Red (The Witcher 3, Cyberpunk 2077) and Platige Image. His works include monuments and installations in urban spaces, as well as collectible figures for pop culture fans.
He combines classical sculpture with modern design, working at the intersection of art, culture, and entertainment.

Kamil Stańczak
Working in social media, he passionately connects the world of games with creative online communication. Miniature universes are for him not only a hobby but also a way to build a vibrant gaming community. He makes sure every project is both visually appealing and truly engaging.

